Drawing together
A shared canvas for both of your imaginations.
Take a quiet look around Duemello’s miniature world. This guide explains the camera, the named follower houses, the Wibis’ daily routines and what your daily tap actually does.
Open City and use the house-shaped camera control to see the whole town. Drag the scene to explore, use the plus and minus buttons to change distance, or pinch on a touch screen. The globe control pulls the view out further. On a keyboard, focus the scene, use the arrow keys to move, Home to return to the town view and Space to pause.
Open the Wibis tab and search by name or username. View house moves the camera to that follower’s home. The name on a house identifies its Wibi; homes are view-only rather than rooms you can enter or property you can buy. The current town contains a curated follower roster. Visiting does not automatically create a new house or require a passport.
In the Wibis tab, choose Tap to teach on a resident. The daily allowance is one Wibi per browser per day, resetting at 00:00 UTC. Each Wibi learns at most one new trick each day; if someone already taught that resident today, your tap can cheer it instead. Wait for the saved confirmation, then open the learned-tricks list to replay an available move.
A complete city day takes 24 minutes. Residents follow animated routines such as waking, working and sleeping. The clock lets you preview day or night. These animations are part of the town: a walking Wibi does not mean its owner is online, and City does not show a live location for that person.
The Crown tab shows the current ranking and the latest completed month’s winner. Learned skills and emotes contribute to the total. Ties use the time the score was reached, followed by a fixed house order. This is a virtual recognition inside City; it is not a cash prize or a paid-entry competition.
The scene needs JavaScript and a browser with working WebGL graphics. Try a current browser and reload if the scene fails. Saved progress also needs a network connection. If a daily tap times out, refresh progress before retrying so you can see whether it was recorded. You can read this guide and the game instructions without loading the 3D scene.
A shared canvas for both of your imaginations.
A friendly 4 × 4 number puzzle.
Take a quiet look around Duemello’s miniature world. This guide explains the camera, the named follower houses, the Wibis’ daily routines and what your daily tap actually does.
Read the guideUse this practical checklist when an invitation will not open, a move does not reach the other screen or you need to return to an existing game. Rooms connect two browser participants.
Read the guideChoose a shared challenge that gives both people something to do. This plan uses Duemello’s cooperative games to move from simple coordination to roles where one player needs the other’s directions.
Read the guidePlan a small evening that is easy to start and easy to finish. This three-part plan mixes a quick match, a shared drawing and a conversation, with time to talk between activities.
Read the guideThis plan uses a memory game, a drawing prompt and a small puzzle. It works around one screen or two connected devices, with people taking turns rather than needing an account each.
Read the guideChoose the format before choosing the games. Duemello private rooms connect two devices, which works for two friends or two teams. A larger group can watch, swap the person controlling a device, and use a separate group call.
Read the guideDuemello is made for games, conversations and shared moments. Start with something easy and stay for as long as it feels good.
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